"Numaris had gathered all his chieftains together for the assault upon what was Ilos-Cirion and what became Numar, in the Great Winter when Numaris led all his warriors across the frozen Sea and seized the Lost Isle from the wood-devils. Many remained and settled around the shores of the Isle from whence Numaris began to rule, many more returned northwards to settle the lands they had ravaged the previous summer. Bordoch the Hewer, one of Numaris' most mighty lords, knew that their new lands would never be safe until the wood-devils had been completely pacified, and so he set out westward with warrior and woman alike to plumb the extent of the Inner Sea's shore and bring it all under his heel."
"All that summer, and all the next, they marched, turning the trail they hewed through the tangled wood into a road of beaten earth and wood-lined embankments suitable for the largest wains. Half the fighting men stood guard against the wood-devils with spear and shield, and the other half worked with axe and spade, but always with a sword at their belt. The Great Road of Innersey still remains as a lasting testament to their work - it runs from inner Knuthe all the way to Caerlûn, all but the eastern third being built upon the work of Saint Bordoch and his vassals."
|By Dawg Gone|
"Caerlûn itself was founded by the industrious Saint (though the eponymous walls of the City of Walls are much later work built upon earlier foundations) when he finally stopped and declared that the shores of the Sea were now clean, and that his new city would be the bastion that kept them so. And so, ever since, Caerlûn has stood against passage around the west of the Sea. Saint Bordoch guards us still."
"Unsurprisingly, Saint Bordoch is venerated with especial devotion in Caerlûn, being its founding Saint. He is often also invoked for protection, safety, and perseverance by explorers, builders, and even warriors. His auspices include the crossed axe and adze, the hewn log, the bull, and the flat-topped shield, which appears on the very flag of the City of Walls."
- From the Hagiograph of The Hundred by the Venerable Viebalde
Okay, but let's make this gameable (see below).
Clerics (and lay folk, I suppose, depending on the game rules) can venerate Saint Bordoch, with the same mechanical effects as worshiping a god. Minutia will depend on the game system being used (domains? moral prohibitions?), but I suggest that the most important thing is that a follower of Saint Bordoch gain xp for laying roads and walls, or paying for the creation of roads and walls.
If your system awards xp for killing monsters or acquiring gold, evaluate the amount of work a PC puts in and award an analogous amount of xp: putting in a path between two outbuildings on a manorial estate or building an embankment around a flower garden would be worth as much xp as a goblin, while building a road spanning a kingdom or a wall enveloping a city would be worth as much xp as a minor god.
If your system awards xp for spending gold, a PC would simply earn double for spending on roads and walls.
Flavor-wise, a cleric of Saint Bordoch would have no compunctions about violence, a desire to "civilize" wild areas, and a commitment to founding lasting infrastructural works to bring about order.
For a week, I'm challenging myself to write SOMETHING gameable (monster, NPC, magic, location, item, etc.) each day. To make it interesting: it must be inspired by the first song that comes up on shuffle from my music library each morning. This is post 3, inspired by "Pioneers" by Cyranoi (Spotify, YouTube).
This post is ALSO the sixth in my The Hundred Saints series.
The Three Sisters
Saint Oro-Bora One-Eye
Saint Grenna of Merthis
Saint Be'lak the Bard
Saint Cryndwr Firebeard of Wealdvale